With that they created 2 different fanbases, one that prefer the new ACs and one that prefer the old ACs and you just can not please both brittany törekszik házas at once without destroying the experience for one of the fanbases Again, AC Origins and Odyssey bring the "assassination" and combat to a more realistic ground, where you can not just jump in there and kill everyone or just murder everyone with a hidden blade despite of their gear in fact, some armors in real life are made to stand this kind of piercing damage and the hidden blade would not do anything against it be it on the back or bellyalso making combat more difficult with souls-like mechanic that does not allow you to mash button to victory and walls now are not visible, walls now are based on lvl and how higher lvl enemies you can deal with without a problem or without much problem.
I read at some youtube comments people that dont play on Nightmare, are 2 or 3 levels above the enemies at the area and they still die, while for me I am playing on nightmare and heavy, I go facing enemies 3, 4, 5, 6 levels or sometimes even more than the level I am, ac odyssey nő search times I face 2, 3, 4 or even more at once, sometimes even cornered against the wall because I did not check the location and gone to the wrong direction during the combat.
This grinding complaint is more because the players complaining are plain bad at it and dont have patience to learn how to combat properly, dont have patience to try and pay attention to enemy moveset, dont have patience to think about their positioning and moments of attack and dont have patience to wait for a chance neither paying attention to wtf is happening on screen, they just want to jump in and kill everyone mashing buttons and not even palike they used to do in older ACs.
I don't think they make ac odyssey nő search any more realistic because sneaking up on a dude and plunging a ac odyssey nő search through his head ac odyssey nő search takes off a part of his spongy HP bar unless ac odyssey nő search heavily for big assassination crits but that's got a lot of RNG at play.
The originals also suck ismerkedés goslar the assassination aspect because the stealth in the games was utter garbage and a lot of the time you would get spotted and then just 1 hit counter kill 20 guys to get to your target.
Also funny that mention Black Flag because iirc it was originally developed as a new IP but Ubisoft thought having the AC name would boost sales.
Assassins Creed Odyssey A Family's Legacy Light Puzzle Guide
It is more like higher lvl enemies would be more aware of your presence and your "killing attack" would not hit any vital spot on target to kill in 1 hit. Games still dont have a way to simulate this "awareness difference" without braking the AI by making it ridiculously hard and unfair or ridiculously dumb and stupid, so they kept it about the same for all enemies but added ac odyssey nő search HP.
Also, a very skilled player could completely break all the immersion, story, lore, etc and go straight to endgame with stealth deathblows everywhere with basic starter weapon and that is it, because in reality any weapon pointy and sharp enough would do the job to kill anyone and an experienced assassin could kill anyone with a 5cm blade.
To avoid braking this experience, making the game too easy or too hard, games still use the HP bar as a way to "simulate" awareness and skill difference for enemies.